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Archive for August, 2009

The Centipede of Death

Eh gads! This thing is terrible. The fact that it clearly is a deliberate act, climbing the cave wall, just hanging there, very scary. Some things in nature make sense, how some creature could learn to do something, but this…..this is just crazy. The whole hanging upside down hoping to snag  something that has extrasensory [...]

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Now that we have all the pieces in place, we being to move on to imagining what this new world will look like.
Making Sylnae, Part IV: Envisioning the new world

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We talk about it a lot, the impending robot apocalypse, it is coming, and this is just the start of things to come. Here we have another reason to stop smoking now, or else we help fuel the robot apocalypse further. Doom is upon upon us! Stop your friends from smoking now, otherwise they may [...]

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Sylnae Revisited

Last week I stumbled across some of the old work I did on Phase III of Sylnae and though I would post them here. I really enjoyed this version of Sylnae, it had a really nice map that was thought out fairly well with decent country placement that enabled some good story telling to take [...]

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Wow. I love Terry Gilliam anyway, he is consistently one of my favorite directors and a man of amazing vision. Having just seen the trailer (available here) I can say that this is my personal most anticipated upcoming film (though 9 still has me excitted), the visuals are stunning and look like they create a [...]

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We continue with part three of the series, documenting the creating of the world I plan on using to run some games.
Part 3: The Cliffs, Swamps, and the Desert
These next parts I realized would get only a small amount of use on the map, but these are important to add variations to the world to [...]

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