We got together for our second session with Swords & Wizardry:Whitebox this week and I had a couple of observations I thought I would like to talk about. A scene from our game as the players do battle with the nasty ghouls of the ship called The Black Gate.
The first thing that became quickly apparent [...]
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So I started working on the map for the town my players are starting the new S&W:Whitebox campaign in. I used a map I pulled of the internet in the first game (sort of a test of how you could pull stuff from the net and throw a game together rather quickly if needed, you [...]
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Posted in Mapwork, Role-Playing Games, Swords & Wizardry, tagged gaming aid, Knockspell Magazine, map, pdf, Swords & Wizardry, swords and wizardry, village on Thursday, 23 July 2009 | 2 Comments »
I am cursed with DNA that causes me to be creative.
I literally cannot stop my head form thinking, dreaming, creating. I will sit in meetings that drone on and on….and suddenly my mind is wandering and I am creating. So I started working on a new mapping style that felt appropriate for my old [...]
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Me? I am pushing for Swords and Wizardry to win!
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I stumbled upon this game while randomly wandering through some other blogs and gaming sites and was immediately intrigued with the idea of it all. Essentially it is the original D&D rules, cleaned up and better organized for modern readers. And let me just say, I love it.
If you grew up playing D&D, I am [...]
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