Yeah, i know, a few days late, but late is better than never, right???? Remember I said I was just trying to post daily, not follow the alphabet as the challenge really dictates. Oh well, call me a failure,
One of the best things about Old School Hack is the Awesome Point economy. In my recent games with primarily former D&D gamers, it took a few minutes for the magic of Awesome Points (AP) really started clicking, but once it did, it really began to pay off. In fact, in many ways APs almost completely run the game. True there are stats used for action checks to determine if character are successful in their attempted actions, but the AP really drives and pushes the game.
In my recent forays into Storygames with Brennen, Bryan and John we discovered that the player having the ability to greatly influence, if not drive the entire story line, can be a force multiplier in making the game better, more exciting, and even get the characters much more ‘into’ the story. We found that in games like Fiasco, the players influencing the storyline can become powerful and hugely entertaining for everyone. When playing Risus, we applied these lessons we learned and found that we could use these ideas with any system. Awesome.
Along comes OSH with Awesome Points. Awesome Points allow players to do certain things:
1 AP- Add a+2 to any Attribute Roll. Have something handy or nearby within reach. Add a cool effect to an Attack or Attribute Roll. Use a per-arena talent again in the same arena.
2 AP -Do one more point of damage after a successful attack. Heal a single point of damage that you’ve just taken. Create an NPC you have a relationship with. Recharge a rested Talent outside of combat.
3 AP – Use a Talent from your class that you don’t have yet.
Now, it must be states that I also allow players to use Awesome Points rather freely, oftentimes changing the storyline or allowing their character to do something truly amazing and based upon how much it affects the world around them….minus how awesome their telling of the events is. Really good telling of the tale results in less of an AP ‘fee’ it costs. What results is what I might call a rather pulpy Saturday afternoon serial film where the heroes can do some amazing things that might be slightly beyond the capability of normal people, but, isn’t that why we play games? Who wants to be normal?